Tylana Site Admin

Joined: 26 Dec 2007 Posts: 790 Location: Space
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Posted: Thu Apr 17, 2008 3:43 pm Post subject: Price List |
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Below is a list of items and their approximate cost. Please note many prices provided are estimates, compiled from research. Some prices may vary depending on regions of space.
Armor
Armored flight suit: 4000 credits
Armored space suit: 10000 credits
Battle armor, heavy: 12000 credits
Battle armor, padded: 2000 credits
Battle armor, Cortosis ore: 25000 credits + 10000 credits more for construction
Blast Helmet, vest: 500 credits
Ceremonial armor: 6000 credits
Combat jumpsuit: 1500 credits
Corellian powersuit: 10000 credits
Flight suit: 800 credits
Stormtrooper amor: 8000 credits
Droids
2-1 B Series, Walking Medical Droid: 4300 credits
3PO Series, Walking Protocol Droid: 2500 credits
Accu Tronics MK 8001 Attendant Droid: 3000 credits
ASP Series, Walking labor droid: 1000 credits
Cybot Galactica 4XB Programmer Droid: 25000 credits
Droideka Series, Wheeled/Walking Military Droid: 9000 credits
DUM Series, Walking labor Droid, Pit Droid: 750 credits
E522 Series: Tracked assassin Droid: 12500 credits
EG-6 Series, Walking Power Droid: 1750 credits
Imperial Mark IV Series, Hovering security Droid, Patrol Droid: (not available for sale)
Industrial Automaton 2-ZH Surgical Droid: 3000 credits (used)
Industrial Automaton L2 Base Labor Droid: 1200 credits
Industrial AutomatonMD-5 GP General Practitioner Medical Droid: 3700 credits
IT-O Series, Hovering interrogation Droid: (not available for sale)
M-TD Series, Hovering translator Droid: 1200 credits
Marksman H, hovering training remote: 350 credits
Neimoidian Series: Walking Military Droid: 800 credits
R2-series, tracked Astromech Droid: 3500 credits
Rim Securities’ K5 Enforcer Droid: 9000 credits
Sailing Droid, WBY-102 First Mate: 3000 credits
Serv-O-Droid 87-RM Scout Collector Unit: 4350 credits
TelBrin Tel Science Research Droid: 12500 credits
Viper Series, Hovering Military Droid, Probe Droid: 14500 credits
WED Series, tracked repair Droid: 3000 credits
Equipment
All-temperature cloak: 100 credits
Aquata breather: 350 credits
Bacta, 1 liter (it takes 300 liters of bacta to fill a tank): 100 credits
Bacta tank: 100000 credits
Breath mask: 200 credits
Breath mask atmosphere canister/filter: 25 credits
Code cylinder: 500 credits
Comlink: 200 credits
Computer, portable: 5000 - 55000 credits (depending on power and memory)
Computer spikes: 3000 - 15000 credits
Cyborg Construct: BioTech Borg Contruct AJ^6: 80000 credits + 70000 credits for surgery
Cyborg/Droid Interface, Neuro-Saav (just in addition to the Cyborg Construct): 600 credits
Cyborg Knowledge Cartridge, Perzome Softwear: Knowlegde Skills: 250 (Basic) - 1000 credits (Master)
Cyborg Knowledge Cartridge, Perzome Softwear: Technical Skills: 500 (Basic) - 2000 credits (Master)
Datacard, blank (10): 10 credits
Datacard, 1 program: 300 credits
Datapad: 1000 credits
Diving suit, Sea Scape Aquasuit (Hardshell model): 400 credits
Droid restraining bolt: 75 credits
Electrobinoculars: 1000 credits
Energy cell: 10 credits
Field kit: 500 credits
Glow rod: 10 credits
Grappling spike launcher: 50 credits
Holoprojector, personal: 1000 credits
Holorecorder: 3000 credits
Imperial Neural Interface Device: 9000 credits
Imlantation: Swift 78B Vessel Courier System: 5000 credits + 20000 credits for operation
Jet Pack, Aratech Screamer Jumper: 250 credits, fuel: 50 credits (for 10 bursts, that carries 100 m horizontally or 70 m vertically)
Liquid cable dispenser: 25 credits
Macrobinoculars: 600 credits
Medpac: 100 credits
Medpac, Biotech Fastflesh: 500 credits
Personal Tracking Device: 1000 credits (tells range, direction and speed of beacon), 500 credits (tells direction and range from beacon), 400 credits (gives only direction)
Plasma Displacer: 300 credits
Power pack: 25 credits
Recording rod: 500 credits
Replacement Prosthetics: Arm: 2000 credits
Replacement Prosthetics: Ear: 2750 credits
Replacement Prosthetics: Eye: 2750 credits
Replacement Prosthetics: Hand: 1000 credits
Replacement Prosthetics: Heart: 5000 credits
Replacement Prosthetics: Leg 2000 credits
Replacement Prosthetics: Lungs: 4000 credits
Scomp-Spiker: 20 credits
Sensor, Blastech Movesense 34 Motion Trip: 100 credits
Sensor pack: 1000 credits
Sensor, Pressure Plate Trip: 300 credits
Security kit: 500 credits
Security kit, deluxe: 1000 credits
Speeder Bike Power Disperser, enhanced: 300 credits
Stun Steps, Telex-Delcor Ramp Entry Security System(Anti-Boarding security device): 1500 credits
Tool kit: 250 credits
Voice Box, BothiCorp VoiceBox Speech Pattern Duplicator (Voice lock buster): 5000 credits
Services
Lodging (per day), common: 100 credits
Lodging (per day), good: 200 credits
Lodging (per day), poor: 50 credits
Meal, common: 15 credits
Meal, good: 50 credits
Meal, poor: 5 credits
Medical Aid, Bacta tank treatment (per 12 hours): 1500 credits
Medical Aid, long-term care (per day): 250 credits
Medical Aid, Medpac treatment: 150 credits
Space travel (one way journey), freighter bunk: 1000 credits
Space travel (one way journey), luxurious, private stateroom: 7500 credits
Space travel (one way journey), Private charter: 10000 credits
Space travel (one way journey), Public liner, luxury, private room: 5000 credits
Space travel (one way journey), Public transport, common, liner bunk: 2000 credits
Goods (Trade)
Fuel, 1 kg: 50 credits
Gems, semiprecious, 1 kg: 100 credits
Gems, precious, 1 kg: 1000 credits
Holovid: 20 credits
Ore, common 1 kg: 200 credits
Ore, rare, 1 kg: 2000 credits
Spice (illegal substance), 1 kg: 1000 credits
Textiles, 1 meter: 10 credits
Water, 1 kg: 10 credits
Vehicles
Airspeeder, Coruscant Air Taxi: 16000 credits (new), 8000 credits (used)
Airspeeder, Incom T-47: 12000 credits (new), 6000 credits (used)
Airspeeder, MandalMotors Combat Airspeeder: 50000 (new), 25000 (used)
Airspeeder, Rebel Alliance Combat Snowspeeder: 20000 (used, black market only)
AT-AT Walker: (not available for sale)
AT-ST Walker: (not available for sale)
Cloud Car, Storm IV: 20000 (new)
Flotation Lifter, Haileycraft MaxMode Lifter: 1000 credits
Landspeeder, Flashspeeder: 12000 credits (new), 6000 credits (used)
Landspeeder, SoroSuub XP-34: 10550 credits (new), 2500 credits (used)
Repulsorlift Disk, Aratech A 14: 300 credits
Repulsor/Para-Wing Glider: Nen-Carvon R-444 Imperial Sky Swooper: 400 credits
Skiff, Cargo: 8000 (new), 5000 (used)
Speeder Bike, Ikas-Adno Nightfalcon: 6000 credits (new), 2000 credits (used)
Ubrikkian HV6 Harvester Factory, repulsorlift fishing platform and processing plant: 2.5 million credits
Weapons
Atlatl, range increment 10 meters : 50 credits
Atlatl Energy balls (10): 200 credits
Cesta, range increment 20 meters: 100 credits
Cesta Energy balls (10): 200 credits
Blaster cannon: 3000 credits
Blaster carbine: 900 credits
Blaster, E-Web: 8000 credits
Blaster pistol: 500 credits
Blaster, heavy: 750 credits
Blaster, heavy repeating: 4000 credits
Blaster, hold-out: 300 credits
Blaster, lt. repeat: 2000 credits
Blaster rifle: 1000 credits
Blaster rifle, sport: 800 credits
Blaster speargun: 300 credits
Blaster, sporting: 300 credits
Bow (just the weapon): 300 credits
Bow arrows (10): 20 credits
Bowcaster: 1500 credits
Bowcaster Quarrels (10): 400 credits
Club/baton: 15 credits
Combat gloves: 200 credits
Detonite: 50 credits (per 100 Grams)
Flex-5 Detonite Tape: 1500 credits (per 5 meters)
Force pike: 500 credits
Gaderfii: 50 credits
Grenade, frag: 200 credits
Grenade, stun: 250 credits
Grenade Launcher, Zone Control Viper: 500 credits
Ion Gun, pistol: 250 credits
Ion Gun, rifle: 800 credits
Knife: 25 credits
Lightsaber: 3000 credits (normally not available for sale)
Lightsaber, double: 7000 credits (normally not available for sale)
Net: 25 credits
Quarterstaff: 65 credits
Repulsor Mine, Sorosuub XG Anti-Gravity Field Bomb: 400 credits
Sling: 35 credits
Sling bullets (10): 5 credits
Slugthrower, pistol: 275 credits
Slugthrower, rifle: 300 credits
Spear: 60 credits
Stun baton: 500 credits
Tangle Gun, Merr-Sonn Anti-Riot: 300 credits
Thermal detonator: 2000 credits
Vibro-axe: 500 credits
Vibroblade: 250 credits
Vibrodagger: 200 credits _________________
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